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ASTER LAI
Lighting / Look Development
Abandoned Lecture Hall
Responsible for all aspects.
An environment project inspired by one Taiwan's old lecture hall in 1980s.
I use this project to learn real-time rendering method in the game engine, while improving my lighting skill in different workflow.
Software:
MAYA
Zbrush
Substance Painter
Unreal Engine 4
Lighting Test & Mood Variation in Early Stage
Final Lighting
without atmosphere fog & bloom effect
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